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dmax129
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« on: December 05, 2007, 03:08:18 pm »

*face plant on tabel*


ill do it later....just preserving my spot for now...
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*is lost in the joy of a box full of packing peanuts*

Doc: and we've lost him for the day...

Now that's just a silly myth. Like Emu's.

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dmax129
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« Reply #1 on: December 05, 2007, 08:45:39 pm »

CURRENTLY RETIRED


Name: Dmax(or Full metal dmax or fm dmax)
Race: former puppet master ninja
Weapons:
1.)FM Dmax's left arm and right leg are a non-metallic metal that can be transformed using alchemy. they are enchanted to raise his strength by 2.

2.) fire and ice: a pair of duel sword that can become a sword and shield. when in duel sword form they are attached to dmax with chains.(think god of war style) and is completly made from a non-metalic metal. fire is fire elemented and ice is ice elemented.

Abilities:
1.) alchemy:can create object using objects around him. also can be used to combine items
or alter object.


2.) charka master: FM dmax can purfectly control his charka to create attacks and defences that are charkra based , such as ninjitsu. (think of ninjitsu in naruto.) with this FM dmax can use his old ability of shadow clone and puppet master.

3)Summon Old Friends: Fm dmax summons his old friends Crow and salamander (see dmax weapons 1 and 2) that have become sentinelized.

4) shareingan: raises all of Dmax's stats to 7.must wait til at least 5th post to use

Description:kankuro from naruto...
Height:6'0
Weight:170lbs (plus the arms and legs weight 25 pounds each so all together 220)
Skin tone:pale with purple make up
Eye color:black
Hair color:brown
Hair style:messy spikes
Garments/clothes:black jump suit type cloths with a "cat ear" hood that seem to be worn out.


Strength: ***(**)
Speed:*****
Defense: ***
Rage: *


Bio:after being nearly killed in the future, dmax fought for his life to protect his friends and was sent back in the past by 1 year by a omega leveled boss.FM dmax has a metal left arm and a metal right leg due to a accident while versing a minion of "Alpha"
gmbs: none
team:Team black Steel


misc:FM dmax always carries his ninja supplies. shurikens, kunai knives, smoke bombs, etc. dmax's hood blocks all harmful noises.


AP:40
JD:ask gaffit...

« Last Edit: December 07, 2007, 07:04:57 pm by dmax129 » Report Spam   Logged



*is lost in the joy of a box full of packing peanuts*

Doc: and we've lost him for the day...

Now that's just a silly myth. Like Emu's.
dmax129
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« Reply #2 on: December 07, 2007, 07:05:14 pm »

Name: Zaraki Kenpachi
Race: Soul Reaper
Weapons:
1.)Zanpaktou: Zarachi has a Tachi that is lightning elemented, it can absorb lightning and shoot lightning. it is actually made from Spirit Particles. for if it breaks it can just reform. if it disappears Zarachi can just reform it in his hands. he cannot be hurt by his own blade.

2.) captain uniform: Zaraki is wearing a Captain Uniform that reduces attack damage greatly and is fire proof. attacks that hit the uniform nullify its blow still count towards the sadomachist ability.


Abilities:
1.) sadomachist: When Zaraki is damaged or hit by his opponent his Strength stat increases by 1, when he Damages or hits his target his Defense stat increase by 1, this also works for allies, meaning if a ally is hurt, zarakis stats go up by 1, if a ally hurts a opponent zarachis stats go up by 1 when he destroies a clone or summon or pet or companion, his stats increase by 1. all increases his rage stat by 2 though.


2.) Spirit pressure: Zaraki Holds Great spirit pressure within himself. he can use it for a number of things.
-Great Bind: All Targets are bound by the spirit pressure for 1 turn.
-High Gravity: the target speed stat become lowerd by 1
-Total Destruction:All clones, summons or long ranged physical attacks (like if u were to throw a stone) get destroied instantly while in the field of Zarakis Spirit pressure.
-Protective Coating:prevents Zarakis and all of his teamates stats from going down.

3)Adrenaline:every 5 turns, all of zarakis stats go up by 1.

4) Released: when Zaraki activates this ability. his Stats DOUBLE their current state. Zarakis Spirit pressure Doubles in power, meaning it can bind a opponent for 2 turns...and can lower a opponents speed by 2. in exchange for that, instead of all of his stats increasing for abilities such as adrenaline and Sadomachist only his Strength and Defense go up. and every turn it uses up a rage point. when the rage points run out, his stats go back to how they were before the ability was used.

5.) Dark control.
(see Dmax)

6.)This ability makes it so if Zaraki gains a status problem the opponent(s) also gain it, (ex: Sleep, Paralyzed, Poison, stat reduction, stat locking, unable to use GmB, etc.) but it also works so that if the opponent's stats go up, so dose Dmax's by the same amount.

GMB: Ancient Battle Field: Zaraki Opens up a portal to another world that sucks in ALL clashers. When all clashers are inside of the Portal, it closes and the clashers are at a ancient Shinigami Battle field with Sword lying Everywhere. No abilities are allowed here (except For zaraki's Spirit pressure and Sadomachist ability) and every sword Has different Powers. Zarakis Tachi becomes CA and when Zaraki is Killed the rest of the clashers are returned to the original battle field.
 
Description:
Height:6'8
Weight:275
Skin tone:slightly tanned and scarred
Eye color:black
Hair color:black
Hair style:long spikes
Garments/clothes:captain uniform from bleach

Strength: ***
Speed:****
Defense: ***
Rage: *


Bio:its zaraki kenpachi....he dosent need a bio....

team:Team black Steel


Misc: Due to not actually being alive. Poison dose not work on him, and his bones Are IW. meaning he cannot be crushed to death. he also has a small demon(named Chai) that sits on his back, it resembles a the devil chao from sonic adventure 2 battle. it tells him when a enemy is behind him, and give him advice...only a few selected clashers can see him at all times, due to him being hidden so much it often looks like zaraki is talking to him self.

AP:50
JD:ask gaffit...


His theme song is Meaning of Life- Disturbed

a video of his Awesomeness is here!
« Last Edit: February 24, 2008, 08:36:43 pm by dmax129 » Report Spam   Logged



*is lost in the joy of a box full of packing peanuts*

Doc: and we've lost him for the day...

Now that's just a silly myth. Like Emu's.
dmax129
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« Reply #3 on: December 26, 2007, 06:30:51 pm »

Retired...already...up for grabbs if anyone wantName: Tobi

Race: Ninja
Weapons:
1.)Akatsuki Outfit:(entire outfit is IW and is light, fire and lighting proof)
-Robe: The robe provide Tobi with protection from weak attacks.
-Mask: the Mask allows Tobi to see Aura's
-Gloves: the Gloves increase Tobi's strength by 3 when hes Holding an object(ex: if hes holding ur arm)
-Shoes- the Shoes increase Tobi's speed by 1

2.) Staff: a staff that Can change sizes and can control Darkness.

Abilities:
1.) Dark control.
-Shadow Jumper: Tobi can enter the shadow world and that makes him able to travel through shadows.
-Shadow Shroud: Tobi can cover him self in a protective shadow shield
-Shadow Sight: Tobi can use Shadows as another set of eyes/ second eye....
-Shadow Cloud: Tobi can create a cloud of Dark energy to carry him allowing him to fly
-Shadow Summon: Tobi can create clones made from dark energy.


2.) Madara Uchiha: After 10 posts into the battle or a Powerful Blow, Madara Uchiha takes control over Tobi, causeing him to activate Sharingan. His stats Are ALL raised to 10. After another 10 posts or a Powerful Blow, he is sent back to normal

Description:Tobi from naruto.
Height:6'4
Weight:170lbs
Skin tone:Huh
Eye color:red?
Hair color:Jet black
Hair style:messy spikes
Garments/clothes:akatsuki robe cover his jump suit, Has non-metallic bolts in his arms in legs.

Strength: ****
Speed:****(*)
Defense: ***
Rage: *


Bio:Some may consider Tobi insane or Border line Stupid. that fact is.....that hes both.....

gmbs: none
Team:Team black Steel


misc:Huh


AP:1
JD:100
« Last Edit: February 08, 2008, 08:58:28 pm by dmax129 » Report Spam   Logged



*is lost in the joy of a box full of packing peanuts*

Doc: and we've lost him for the day...

Now that's just a silly myth. Like Emu's.
dmax129
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« Reply #4 on: January 20, 2008, 06:49:41 pm »

Name:Dmax
Race:puppet master ninja

WEAPONS

Weapon Slot 1&2: Puppet summoning scrolls: Dmax can summon a number of puppets (only 2 out at a time) Each puppet has its own abilities and traits. if a puppet becomes destroyed during battle it cannot be resummoned, but another puppet can be summoned in its place.

Karasu(Crow):
switches places at will with dmax.Karasu is an offensive puppet, having numerous concealed weapons and being able to detach any of its limbs for separate attacks.crow is holding a IW scythe that can be shrunk and expanded to the situation. It uses poison on all of its attacks. the poisons lower the strength and defense of what ever it hits by 1 every 5 turns and once it makes(or if they are already there) strength and defense down to 1, it then moves onto speed. this puppet is made of a EXTREMELY rare and strong wood that can be made indestructible if treated with the right chemical, also their joints are made from bones from and unknown donner

Sanshouo(Salamander):

is mainly used for defense, dmax can hide in Sanshouo's back for defensive purposes.dosent have much of offensive abilitys though. has a flame shield/thrower and dmax has a screen so he can se everything that is going on while inside salamanders back. also is fire element.this puppet is made of a EXTREMELY rare and strong wood that can be made indestructible if treated with the right chemical, also their joints are made from bones from and unknown donner

Snorlax Puppet:
The snorlax puppet is made from a Actual snorlax, meaning it can do anything a actual snorlax can do, and contains no metal.

Third Kazekage
The third Kazekage Was once a the Kazekage of the sand village, after his death he was turned into a puppet which dmax somehow obtained. its abilities are it has a special metal sand that when it makes contact with a target, the sand slows it down and causes massive damage. if ANY "sand" makes contact with the target, their speed is lowed by 1 stat every 7 posts. this puppet DOSE contain metal (its basicly filled with the metal sand), it has a number of different kinds of weapons such as saws and such.


(creator puppets can not be used against the one they designed after, only 1 creator puppet can be summoned a match)

Creator puppet 1:Thunderbird Puppet
A puppet that was made to look exactly like Thunderbird. it can control lightning.this puppet is made of a EXTREMELY rare and strong wood that can be made indestructible if treated with the right chemical, also their joints are made from bones from and unknown donner.

Creator puppet 2:Gaffit
A puppet that was made to look exactly like Gaffit. it can control Gamma and radiation.this puppet is made of a EXTREMELY rare and strong wood that can be made indestructible if treated with the right chemical, also their joints are made from bones from and unknown donner.

Creator puppet 3: Judgment Angel Zero
A puppet that was made to look exactly like Judgement. it can control Light.this puppet is made of a EXTREMELY rare and strong wood that can be made indestructible if treated with the right chemical, also their joints are made from bones from and unknown donner.

weapon 4:
Panda Puppet!(complments of Judgment Angel Zero
This baby has:
Chainsaw Claws (ChainCLAWS!)
Bamboo Rifle
Bamboo Blade
Super Strength
Artificial fur, that turns razor sharp when one make physical contact with it, great for killer bear hugs!

Spirit Gloves
A pair of gloves that amplify Dmax's Chakra Level Significantly, the left hand is dark elemented and the right is light element. these gloves allow dmax to form weapons made from pure chakra. these weapons can be light, dark, or non elemented. they take a actual physical form and allow dmax to use their element at will. the Gloves also Have a alchemis circle on them allowing Dmax to Create fire.

Abilities:
Chakra Control
Dmax can control his chakra so perfectly that he can give it multiple uses.
-Puppet master: Can attack strings of Chakra to items so that he could control them
-Shadow clone: Can create Clones made entirely of Chakra for many uses.
-Heavenly Guard:can guard small attacks by concentrating the charka  in that area to block them

Tainted Blood
Dmax has been around Poison so much, with training with crow and all, that he has actually built up an immunity to ALL poisons.

Alchemy
can create object using objects around him. also can be used to combine items.

Sharingan
when dmax activates this all of his stats increase by 7, i can only be used After the 5th post. it gives Dmax the ability to predict his opponents movement also.

Ice Domination
can create ice from thin air, this is can be used is many ways. also can create ice auras. dmax is unaffected by any of his own ice.


Ally Summon
Dmax can summon some old friends.
Fm dmax- Fm dmax Can use Alchemy and can turn his metal arm and leg into a assortment of weapons
Snorlax-its a snorlax...
Zaraki: Zaraki Can use a Tachi and shoots lightning
Tobi: Tobi can see Auras and can control Dark energy.

Synchronize
This ability makes it so if dmax gains a status problem the opponent(s) also gain it, (ex: Sleep, Paralyzed, Poison, stat reduction, stat locking, unable to use GmB, etc.) but it also works so that if the opponent's stats go up, so dose Dmax's by the same amount.

Dark control.
-Shadow Jumper: Dmax can enter the shadow world and that makes him able to travel through shadows.
-Shadow Shroud: Dmax can cover him self in a protective shadow shield
-Shadow Sight: Dmax can use Shadows as another set of eyes/ second eye....
-Shadow Cloud: Dmax can create a cloud of Dark energy to carry him allowing him to fly
-Shadow Summon: Dmax can create clones made from dark energy.
-Shadow Form: Dmax turns his entire body into Dark energy, in this form he can basicly Phase through objects, and if a light appears around him it simply makes him semi invisible.

Strong Willed
When a oppenet tries to lower dmax's stats his stats double what they would have been without them getting lowered.



GmBs:1:Puppet Dance: Dmax summons ALL of his puppets. When they are summoned both his AND his puppets Stats raise to 15. and puppet that got damaged or destroied become instantly fixed, Dmax even summons all of his creator puppets.

2: Sand Coffin: Dmax summons a massive amount of sand, Dmax can control any/all sand while this is active, due to it being a 1HKO its stays active the rest of the match, any sand that makes contact with a target latches on and CANNOT be removed by anything/anyone esle beside Dmax. the sand can completly immobilise a target with even the slightest amount of sand. It can Move at speeds faster then light speed, and the Sand cannot be changed in for(turned to glass, frozen, etc) only Dmax can control this sand Also.

Team:black steel


Dmax's Stats:
Strength:*****
Speed:*****
Defense:*
jump:*

crows stats:
Strength:****
Speed:*****
Defense:**
Mana:*

salamanders stats:
Strength:***
Speed:***
Defense:*****
Mana:*

snorlax puppet stats:
Strength:***
Speed:****
Defense:****
Mana:*

Third KazeKage stats:
Strength:*
Speed:****
Defense:****
Mana:***

ThunderBird Stats:
Strength:*****
Speed:*****
Defense:*
Mana:*

Gaffit Stats:
Strength:****
Speed:****
Defense:***
Mana:*

Judgment Angel stats:
Strength:*
Speed:*****
Defense:**
Mana:****

Fm Dmax's stats:
Strength:****
Speed:*****
Defense:**
Mana:*

snorlax's stats:
str:*****
speed:*****
def:*
rage:*

Zaraki's sats:
Str:*****
Speed:*****
Def:*
Rage:*


Description:kankuro from naruto...
Height:5'11
Weight:190lbs
Skin tone:pale with purple make up
Eye color:black
Hair color:brown
Hair style:messy spikes
Garments/clothes:black jump suit type cloths with a "cat ear" hood

Misc: Dmax's Entire jump suit is lightproof

bio:no....


AP:153
JD:not enough...
Coinage:14
« Last Edit: March 07, 2008, 10:49:59 pm by dmax129 » Report Spam   Logged



*is lost in the joy of a box full of packing peanuts*

Doc: and we've lost him for the day...

Now that's just a silly myth. Like Emu's.
dmax129
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« Reply #5 on: February 22, 2008, 10:34:59 pm »

HOUSE IS GOING TO BE A WEAPON SPEC!



Name:Dr. House(or House)
Race:Human
Weapon:
Cane: A cane with Fire decals on the Bottom, it if fire elemented and when House has possesition of it it increases his speed by 1 * 

Secondary Weapon:
Jacket: Houses Jacket has inifi-space Pockets that can pull out anything House related, everything pulled out from the pockets are IW

Abilities:
Ability 1: Medical touch: Anything House touches can be given ANY disease/ illness/handicap he wishes, can also get rid of them.

Ability 2: Advanced Minded: Can predict movements of his oppenets.

GmBs:
Team:


Stats:
Strength:*****
Speed:***(*)
Defense:**
Reflexes:**


Height:
Weight:
Age:
Skin tone:
Eye color:
Hair color:
Hair style:
Garments/clothes:

AP:3
JD:
« Last Edit: February 23, 2008, 04:10:10 pm by dmax129 » Report Spam   Logged



*is lost in the joy of a box full of packing peanuts*

Doc: and we've lost him for the day...

Now that's just a silly myth. Like Emu's.
dmax129
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« Reply #6 on: July 10, 2008, 07:17:52 pm »

Name: Riddick
Race: Human possessed by a Demon
Weapon: White Devil: A Scythe that Only Riddick can touch, if anyone besides Riddick touches the Scythe, they receive A Powerful Jolt and Spikes pierce their hands.    The Scythe Can become a Tachi. Tachi and Scythe mode have different stats.

Secondary Weapon: Demon Bow: Riddick Can form a Bow and Arrow from Special Gloves, the Bows can take up any of 3 elements, Dark, Lightning or Fire.

Ability 1.) Dreadlock: The Demon that Possessed Ridick as a child, Riddick Overpowered the Demon and Persuaded him to help him become Powerful. The Demon provides Riddick with 2 extra invisible arms. Dreadlock can Leave Riddicks Body and wreak havoc on the Opponent.
Dreadlock can grab onto objects and not be affected by and Side effects. he can telepathicly control obects around the Battle field.

Ability 2.) Dark Control: A side effect of haveing a dark element Deamon inside of his body for so long.

GmBs: N/A


With Tachi.
Strength:*****
Speed:****
Defense:**
Rage:*

With scythe:
Strength:***
Speed:*****
Defense:***
Rage:*

Dreadlock stats:
Strength:*****
Speed:*****
Defense:*
Mana:*



Description:
Height:5'11
Weight:Huh
Age:17
Skin tone:Pale
Eye color: Red when Dreadlock is in him, Blue when not.
Hair color:Brown
Hair style: Long Shaggy
Garments/clothes: Baggy Shorts with red trim. Black Zip up hoodie. Black with red trim gloves. and Black with red trim Shoes.
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*is lost in the joy of a box full of packing peanuts*

Doc: and we've lost him for the day...

Now that's just a silly myth. Like Emu's.
dmax129
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« Reply #7 on: January 16, 2009, 11:46:08 am »

Name: FM Dmax
Race: Human

WEAPONS

1.)Metal Limbs: Dmax lost his right leg and his left arm through his many years of fighting, The Metal leg is IW and the Metal Arm is CA, Dmax can Change his arm into many things using Alchemy.

2.)Heaven and Hell blades

3.)Panda Puppet(sentinel):
Chainsaw Claws (ChainCLAWS!)
Bamboo Rifle
Bamboo Blade
Super Strength
Artificial fur, that turns razor sharp when one makes physical contact with it, great for killer bear hugs!

4.)Mask:
Cloak:

Abilities:
1.)Chakra Control
Dmax can control his chakra so perfectly that he can give it multiple uses.
-Puppet master: Can attack strings of Chakra to items so that he could control them
-Shadow clone: Can create Clones made entirely of Chakra for many uses.
-Heavenly Guard: can guard small attacks by concentrating the charka  in that area to block them

2.)Poison Control:
Dmax can add poison Attribute to any attacks. This allows Dmax to be immune to Any poison. The Poison lowers all stats by 1 every 10 turns.

3.)Alchemy
can create object using objects around him. also can be used to combine items.

4.)Sharingan
when dmax activates this all of his stats increase by 7, i can only be used After the 5th post. it gives Dmax the ability to predict his opponents movement also.

5.)Lightning control: Control lightning….

6.)Ally Summon
Dmax can summon some old friends.
Riddick: Riddick carries a small aray of weapons. (Sniper, Rockets, machine guns, grenades)
Snorlax-its a snorlax...
Zaraki: Zaraki Can use a Tachi and shoots lightning
Tobi: Tobi can see Auras and can control Dark energy.
House: House can shoot fire blasts.
Karasu( Crow):
switches places at will with Dmax Karasu is an offensive puppet, having numerous concealed weapons and being able to detach any of its limbs for separate attacks. crow is holding a IW scythe that can be shrunk and expanded to the situation. It uses poison on all of its attacks. the poisons lower the strength and defense of what ever it hits by 1 every 5 turns and once it makes (or if they are already there) strength and defense down to 1, it then moves onto speed. this puppet is made of a EXTREMELY rare and strong wood that can be made indestructible if treated with the right chemical, also their joints are made from bones from and unknown donor
Sanshouo (Salamander):
is mainly used for defense, dmax can hide in Sanshouo's back for defensive purposes. Doesn’t have much of offensive abilities though. has a flame shield/thrower and dmax has a screen so he can see everything that is going on while inside salamanders back. also is fire element. This puppet is made of a EXTREMELY rare and strong wood that can be made indestructible if treated with the right chemical, also their joints are made from bones from and unknown donor
Snorlax Puppet:
The snorlax puppet is made from a Actual snorlax, meaning it can do anything a actual snorlax can do, and contains no metal.


7.)Synchronize
This ability makes it so if dmax gains a status problem the opponent(s) also gain it, (ex: Sleep, Paralyzed, Poison, stat reduction, stat locking, unable to use GmB, etc.) but it also works so that if the opponent's stats go up, so dose Dmax's by the same amount.

7.)Dark control.
-Shadow Jumper: Dmax can enter the shadow world and that makes him able to travel through shadows.
-Shadow Shroud: Dmax can cover him self in a protective shadow shield
-Shadow Sight: Dmax can use Shadows as another set of eyes/ second eye....
-Shadow Cloud: Dmax can create a cloud of Dark energy to carry him allowing him to fly
-Shadow Summon: Dmax can create clones made from dark energy.
-Shadow Form: Dmax turns his entire body into Dark energy, in this form he can basically Phase through objects, and if a light appears around him it simply makes him semi invisible.

8.)Technopathy: Fm Dmax Can create/ Control technology.

9.)Metal control: Fm Dmax cant control all metal.

10.) Ice Control: can control ice.

11.)Symbiote: Fm Dmax's Symbiote takes over his body. The Symbiote doubles his stats instantly.(that includes if Sharingan is already active) this form feels no pain and will stop at nothing to kill them Enemy. On the down side, this form loses conscious of teamate and Enemy so Dmax will attack essentially anything.(The symbiote Recognizes Dmax's Summons as allies though.) The Symbiote Maximizes the use of Dmax's Abilities. basically, his abilities powers are multiplied.


Team:black steel


Dmax's Stats:
Strength:*****
Speed:*****
Defense:*
Mana:*(***)

crows stats:
Strength:****
Speed:*****
Defense:**
Mana:*

salamanders stats:
Strength:***
Speed:***
Defense:*****
Mana:*

snorlax puppet stats:
Strength:***
Speed:****
Defense:****
Mana:*


snorlax's stats:
str:*****
speed:*****
def:*
rage:*

Zaraki's sats:
Str:*****
Speed:*****
Def:*
Rage:*

Riddick:
Str:****
Speed:****
Def:***
Power:*

House:
Strength:*****
Speed:*****
Defense:*
Rage:*

GMBS:
1.)Team Jericho: FM Dmax calls his team of Spartans. Team Jericho.  Each Spartan Has an Invisibility Cloak Function on Their Mjolnir. They can become invisible at will. They Are all specialized in weapon and Hand to hand Combat. They all carry 2 of the following. Rockets, Snipers, Battle Rifles, Spartan Lasers, Energy Sword and, Gravity Hammer. They all carry unlimited grenades. (Fragment and Plasma) 5 spartansd are called down every turn for 10 turns.
Team Jericho:
Speed:****
Strength:****
Defense:***
Power:*

2.) Mangekyou Sharingan
: Fm Dmax’s Current stats triple. Dmax’s Sharingan now allows him to control ALL elements. If Symbiote is active when this GmB is launched. The Symbiote becomes even more powerful.

3.) Copy Cat: Dmax can Copy An Enemy or allies GmB.


Description:
Height:5'11
Weight:190lbs
Skin tone: pale with purple makeup
Eye color: Blue
Hair color: brown
Hair style: messy spikes
Garments/clothes: black jump suit type cloths with a "cat ear" hood

Misc: Dmax's Entire jump suit is lightproof

bio:no....


AP:169
JD:not enough...
Coinage:14
« Last Edit: January 16, 2009, 11:55:19 am by dmax129 » Report Spam   Logged



*is lost in the joy of a box full of packing peanuts*

Doc: and we've lost him for the day...

Now that's just a silly myth. Like Emu's.
dmax129
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« Reply #8 on: March 24, 2009, 09:46:43 pm »

Name: House and Tobi
Race: Tag Team
Weapon: Cane: House Cane is an IW cane that can control fire. The Can Increases House's Speed by 1.
   
Second Weapon:Akatsuki Outfit:
-Robe: The robe provide Tobi with protection from weak attacks.
-Mask: the Mask allows Tobi to see Aura's
-Gloves: the Gloves increase Tobi's strength by 3 when hes Holding an object(ex: if hes holding ur arm)
-Shoes- the Shoes increase Tobi's speed by 1

Abilities: Plant control: For house.

Dark control: Tobi

GmBs: N/A
AP: 4
JD: 140

Tobi:
Strength: ****
Speed:****(*)
Defense: ***
Rage: *

House:
Strength:*****
Speed:***(*)
Defense:**
Reflexes:**

Kitty:
Strength:*****
Speed:*****
Defense:*
Power:*

Description:Tobi from naruto.
Height:6'4
Weight:170lbs
Skin tone:Huh
Eye color:red?
Hair color:Jet black
Hair style:messy spikes
Garments/clothes:akatsuki robe cover his jump suit, Has non-metallic bolts in his arms in legs.




Bio: These to polar opposites have teamed up.
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« Reply #9 on: March 24, 2009, 09:53:47 pm »

Name: Zaraki Kenpachi
Race: Soul Reaper
Weapons:
1.)Zanpaktou: Zarachi has a Tachi that is lightning elemented, it can absorb lightning and shoot lightning. it is actually made from Spirit Particles. for if it breaks it can just reform. if it disappears Zarachi can just reform it in his hands. he cannot be hurt by his own blade.

2.) Eye patch: Zaraki wear an Eyepatch. But it is no an ordinary eye patch. when this eye patch is removed, Zarakis stats DOUBLE. When Zaraki removes the Eyepatch, his spirit pressure gets released at such a velocity that It can destroy most objects (including opponents) nearby. This provides Zaraki with a split second of "Invincibility".

3.) Captain Uniform: Zaraki's Captain uniform is the Uniform he is required to wear by the Higher powers in the Spirit Realm. The Uniform Is fire proof and Protects Zaraki from taking Some damage, but at the Same time the attacks that hit the uniform still apply towards the Sadomasochist ability.

Bells: The Bell's that zaraki wears at the end of each spike of Hair. The bells allow Zaraki to Manipulate sound. None of the sounds Zaraki produse effect him negatively.

Abilities:
1.) sadomasochist: When Zaraki is damaged or hit by his opponent his Strength stat increases by 1, when he Damages or hits his target his Defense stat increase by 1, this also works for allies, meaning if a ally is hurt, zarakis stats go up by 1, if a ally hurts a opponent zarakis stats go up by 1 when he destroys a clone or summon or pet or companion, his stats increase by 1. all increases his rage stat by 2 though.


2.) Spirit pressure: Zaraki Holds Great spirit pressure within himself. he can use it for a number of things.
-Great Bind: All Targets are bound by the spirit pressure for 1 turn.
-High Gravity: the target speed stat become lowered by 1
-Total Destruction:All clones, summons or long ranged physical attacks (like if you were to throw a stone) get destroyed instantly while in the field of Zarakis Spirit pressure.

Air Control: Zaraki can control the air around him, When stacked with Sound control and Spirit pressure, this ability is devastating.
 
Description:
Height:6'8
Weight:275
Skin tone:slightly tanned and scarred
Eye color:black
Hair color:black
Hair style:long spikes
Garments/clothes:captain uniform from bleach

Strength: ****
Speed:****
Defense: ***
Rage: *


Bio:its zaraki kenpachi....he dosent need a bio....

team:Team black Steel


Misc: Due to not actually being alive. Poison dose not work on him, and his bones Are IW. meaning he cannot be crushed to death.

AP:11
JD:ask gaffit...+120 from tourney


His theme song is Meaning of Life- Disturbed

a video of his Awesomeness is here!
« Last Edit: July 14, 2009, 02:47:35 pm by dmax129 » Report Spam   Logged



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« Reply #10 on: July 14, 2009, 02:48:37 pm »

Name: FM Dmax
Race: Human

WEAPONS

1.)Metal Limbs: Dmax lost his right leg and his left leg through his many years of fighting, The Metal legs is IW and the Metal Arm is CA, Dmax can Change his arm into many things using Alchemy.

2.) Creator Wardrobe.
Dmax wears a Cloak and a Mask, majority of the time.
-Mask: A skull Mask that cover the front of Dmax’s face. The Mask allows Dmax to See “Aura’s” and allows him to infinitely breathe oxygen, no matter where he is.
-Cloak: A wrap around Cloak that reduces damage that Dmax takes from any blows it receives. The Cloak raises Dmax’s Mana stat by 1 and Defense by 2.

3.) Panda Puppet (sentinel):
Chainsaw Claws (Chain CLAWS!)
Bamboo Rifle
Bamboo Blade
Super Strength
Artificial fur, that turns razor sharp when one makes physical contact with it, great for killer bear hugs!

4.) Spirit Gloves
Heaven and Hell blades.
A set of Dual swords, which are granted the Elements of Light and Death. The swords raise Dmax’s Mana stat by 2.

Abilities:
1.) Chakra Control
Dmax can control his chakra so perfectly that he can give it multiple uses.
-Puppet master: Can attack strings of Chakra to items so that he could control them
-Shadow clone: Can create Clones made entirely of Chakra for many uses.
-Heavenly Guard: can guard small attacks by concentrating the charka in that area to block them

2.) Poison Control.
Dmax can add poison Attribute to any attacks. This allows Dmax to be immune to any poison. The Poison lowers all stats by 1 every 10 turns.

3.) Alchemy
Create anything out of anything.

4.) The Legendary eyes.
Dmax inherited a special ability from his clan, simply called the “Legendary Eyes”.
- The eyes allow Dmax to not only Follow, but copy (if necessary) his opponents movements.
- The eyes allow Dmax to see everything and anything in an Eight foot area around him, giving him 360 degrees coverage of his surrounding area.
 -The eyes raise all of Dmax’s stats by 7, when activated.

5.) Lightning control.
Control lightning. Dmax cannot be hurt by his own lightning.

6.) Ally Summon
Dmax can summon some old friends.
Riddick: Riddick carries a small array of weapons. (Sniper, Rockets, machine guns, grenades)
Snorlax-it’s a Snorlax...
Zaraki: Zaraki Can use a Tachi and shoots lightning
Tobi: Tobi can see Auras and can control Dark energy.
House: House can shoot fire blasts.
Puppets: Due to Dmax only having 1 usable arm. He can only summon 1 of his puppets at a time.
Karasu (Crow):
Switches places at will with Dmax Karasu is an offensive puppet, having numerous concealed weapons and being able to detach any of its limbs for separate attacks. Crow is holding a scythe that can be shrunk and expanded to the situation. It uses poison on all of its attacks. The poisons lower the strength and defense of what ever it hits by 1 every 5 turns and once it makes (or if they are already there) strength and defense down to 1, it then moves onto speed. This puppet is made of a EXTREMELY rare and strong wood that can be made indestructible if treated with the right chemical, also their joints are made from bones from and unknown donor
Sanshouo (Salamander):
Is mainly used for defense, Dmax can hide in Sanshouo's back for defensive purposes, though it doesn’t have much of offensive abilities though. It has a flame shield/thrower and Dmax has a screen so he can se everything that is going on while inside salamanders back. Also is fire element. This puppet is made of a EXTREMELY rare and strong wood that can be made indestructible if treated with the right chemical, also their joints are made from bones from and unknown donor
Snorlax Puppet:
The Snorlax puppet is made from an Actual Snorlax, meaning it can do anything an actual Snorlax can do, and contains no metal

7.) Synchronize
This ability makes it so if Dmax gains a status problem the opponent(s) also gain it, (ex: Sleep, Paralyzed, Poison, stat reduction, stat locking, unable to use GmB, etc.) but it also works so that if the opponent's stats go up, so dose Dmax's by the same amount.

7.) Dark control.
-Shadow Jumper: Dmax can enter the shadow world and that makes him able to travel through shadows.
-Shadow Shroud: Dmax can cover him self in a protective shadow shield
-Shadow Sight: Dmax can use Shadows as another set of eyes/ second eye....
-Shadow Cloud: Dmax can create a cloud of Dark energy to carry him allowing him to fly
-Shadow Summon: Dmax can create clones made from dark energy.
-Shadow Form: Dmax turns his entire body into Dark energy, in this form he can basically Phase through objects, and if a light appears around him it simply makes him semi invisible.

8.) Acid Control.
Dmax can Control and create acids to do a large verity of things.

9.) Metal control.
Dmax can control all metal.

10.) Ice Control.
Dmax can control ice. Dmax cannot be hurt by any of his own Ice.

11.) Symbiote.
Fm Dmax's Symbiote takes over his body. The Symbiote doubles his stats instantly. (That includes if Sharingan is already active) this form feels no pain and will stop at nothing to kill them Enemy. On the down side, this form loses conscious of teammate and Enemy so Dmax will attack essentially anything. (The Symbiote Recognizes Dmax's Summons as allies though.) The Symbiote maximizes the use of Dmax's Abilities. Basically, his abilities powers are multiplied.


Team: black steel


Dmax's Stats:
Strength: *****
Speed: *****
Defense :*(**)
Mana :*(***)

Crows stats:
Strength: ****
Speed: *****
Defense: **
Mana:*

Salamander’s stats:
Strength: ***
Speed: ***
Defense: *****
Mana:*

Snorlax puppet stats:
Strength: ***
Speed: ****
Defense: ****
Mana:*


Snorlax's stats:
Strength: *****
Speed: *****
Defense:*
Rage:*

Zaraki's stats:
Strength: *****
Speed: *****
Defense:*
Rage:*

Riddick:
Strength: ****
Speed: ****
Defense: ***
Power:*

House:
Strength: *****
Speed: *****
Defense:*
Rage:*

GMBS:
1.) Team Jericho
 FM Dmax calls his team of Spartans. Team Jericho.  Each Spartan Has an Invisibility Cloak Function on Their Mjolnir. They can become invisible at will. They are all specialized in weapon and Hand to hand Combat. They all carry 2 of the following. Rockets, Snipers, Battle Rifles, Spartan Lasers, Energy Sword and, Gravity Hammer. They all carry unlimited grenades. (Fragment and Plasma) 5 Spartans are called down every turn for 10 turns.
Team Jericho:
Speed: ****
Strength: ****
Defense: ***
Power:*

2.) Mangekyou Sharingan
: Fm Dmax’s Current stats triple. Dmax’s Sharingan now allows him to control ALL elements. If Symbiote is active when this GmB is launched, The Symbiote becomes even more powerful.

3.) Copy Cat.
 Dmax can Copy an Enemy or allies GmB. This GmB can be used at any time through out the battle. (The GmB is weaker the earlier it is used)


Description:
Height: 5’11
Weight: 190lbs
Skin tone: pale with purple makeup
Eye color: Blue
Hair color: brown
Hair style: messy spikes
Garments/clothes: black jump suit type cloths with a "cat ear" hood

Misc: Dmax's Entire jump suit is lightproof

Bio: no....


AP: 175
JD: not enough...
Coinage: 14
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« Reply #11 on: July 14, 2009, 02:49:13 pm »

Name: Riddick-177
Race: Spartan
Weapon: Power weapons: Riddick Carries a Sniper, Rocket Launcher, Battle Rifle, Energy Sword, Shotgun, Spartan Laser, Fragment Grenades, Plasma Grenades and Flame grenades.

Secondary Weapon:MJOLNIR Armor: Riddick's Super Human Body is Amplified with this armor. The armor Increases His Strength by 1, His Speed by 1, and his defense by 2. this armor contains Advanced shielding Technology. The suit allows Riddick to produce Lightning that he can use in battle. The Armor Weighs Half a ton, but do to the way it is built, Riddick can move it effortlessly. The Suit give him advanced reflexes, FAR Beyond any normal human could imagine.

Third Weapon: Carbine Fuel rob combo.

Ability 1.) Metal Control: Can Control Metal.

Ability 2.) Lightning Control: Riddicks Armor Produces a Electrical Pulse that He can control. The Suit also Can control other EP's.

GmBs: N/A

Riddicks stats:
Strength:****(*)
Speed:****(*)
Defense:*(**)
Power:***


Description:
Height:5'11
Weight:180 lbs. + 1 ton of armor.
Age:20
Skin tone:Pale
Eye color: Blue
Hair color:Brown
Hair style:Army Cut
Garments/clothes: MJOLNIR. armor.(kinda like Master Chiefs from Halo.)

When Riddick was 6 years old, he was abducted in his sleep by The U.N.S.C. they told him they were going to train him to be the best soldier possible, and that one day, he will save the Human Race. along years and years of training, Riddick was given special Human augmentation. to make his bones super powerful, his muscles super strong, and his brain, super fast. Riddick was the Ideal Fighting machine. Until one day, he was offered to become better, more powerful...

He was Offered MJOLNIR.

AP:8
JD:
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« Reply #12 on: July 14, 2009, 02:49:42 pm »

Name:Hero
Race: Human
Weapon: Gifts from the creators: In the future, Hero was sent to the past to become a great warrior and stop a unstoppable evil from happening. So in accordance, the 3 main Creators gave Him each a gift.
NanoBots: Nanobots that allow Hero to Change his stats at any time he needs to.
Gauntlets: A pair of IW Gauntlets that Control Light.
Staff: A Staff the can change Size to Hero's accordance and is IW.

The Creator Inheritance: Hero inherited great power, both from his Father who died in combat, and the other great Creators.
Cloaking Device: A device that Allow Hero to become invisible for a short time. (1 turns, cool down of 1 turn)
Killing Intent: Hero was trained under the eye of a very powerful warrior. this warrior trained Hero to never lose. At the start, Hero begins with 14 " * " instead of 12.
Ice Blade: A small blade that is said to be able to Freeze any object in its way.

Auto-Shotgun AKA AutoShotty: An Automatic Shotgun with Explosive round that her affectionately named "AutoShotty". Hero has negative *** in the creativity Stat.

Motorcycle Transformer: A Motorcycle that can also transform into a humanoid form.

Abilities:
Elasticity: Hero's body is very durable and can stretch to great lengths and can be shot out with great power.

Kid's Gift: Hero was given a gift from an old friend before his journey began. It is a powerful technique.
Repel: Hero can repel objects.
Attract: Hero can pull in an object. He can even make it attract to other objects.
Reflect: Can reflect almost any attack. cool down of 2 turns
Absorb: Allows Hero to absorb almost any attack. cool down of 2 turns

Fire Control: Hero can control fire. as a side effect he has gained these sub abilities;
Explosion control: Hero can control the strength, location and size of explosions. He can also create them.
Fire Phasing: Hero turns his whole body into an Intense flame. The flame burns almost anything not IW.
Burn "Immunity": Hero cannot be burned by his own flames. Regardless of the conditions. But he has a very good resistance to other kinds of fire.
Heat Control: Hero can keep his body at a Constant temperature, this gives him the ability to not feel hot or cold.
Ice "Immunity": Hero's flames keep him immune to Cold at all times. This includes Ice attack. He has a good resistance to Ice and Water attacks.

GmBs: None
AP: 10
JD: 100


Stats:
Strength:*****
Speed:*****
Defense:***
Mana:*


Description:
Height:5'10
Weight:180 lbs
Age: 18
Skin tone: Pale
Eye color: Blue
Hair color: Dark Brown
Hair style: Shaggy
Garments/clothes:


Bio: Dmax's son from the future. Since his fathers death, he was raised by the creators to be a great solider. They named him after what his father could not be. A Hero.
« Last Edit: July 14, 2009, 02:51:56 pm by dmax129 » Report Spam   Logged



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« Reply #13 on: August 24, 2009, 02:11:21 am »

Name: Zaraki Kenpachi
Race: Soul Reaper
Weapons:
1.)Zanpaktou: Zarachi has a Tachi that is lightning elemented, it can absorb lightning and shoot lightning. it is actually made from Spirit Particles. for if it breaks it can just reform. if it disappears Zarachi can just reform it in his hands. he cannot be hurt by his own blade.

2.) Eye patch: Zaraki wear an Eyepatch. But it is no an ordinary eye patch. when this eye patch is removed, Zarakis stats DOUBLE. When Zaraki removes the Eyepatch, his spirit pressure gets released at such a velocity that It can destroy most objects (including opponents) nearby. This provides Zaraki with a split second of "Invincibility".

3.) Captain Uniform: Zaraki's Captain uniform is the Uniform he is required to wear by the Higher powers in the Spirit Realm. The Uniform Is fire proof and Protects Zaraki from taking Some damage, but at the Same time the attacks that hit the uniform still apply towards the Sadomasochist ability.

Bells: The Bell's that zaraki wears at the end of each spike of Hair. The bells allow Zaraki to Manipulate sound. None of the sounds Zaraki produse effect him negatively.

Abilities:
1.) sadomasochist: When Zaraki is damaged or hit by his opponent his Strength stat increases by 1, when he Damages or hits his target his Defense stat increase by 1, this also works for allies, meaning if a ally is hurt, zarakis stats go up by 1, if a ally hurts a opponent zarakis stats go up by 1 when he destroys a clone or summon or pet or companion, his stats increase by 1. all increases his rage stat by 2 though.


2.) Spirit pressure: Zaraki Holds Great spirit pressure within himself. he can use it for a number of things.
-Great Bind: All Targets are bound by the spirit pressure for 1 turn.
-High Gravity: the target speed stat become lowered by 1
-Total Destruction:All clones, summons or long ranged physical attacks (like if you were to throw a stone) get destroyed instantly while in the field of Zarakis Spirit pressure.

Air Control: Zaraki can control the air around him, When stacked with Sound control and Spirit pressure, this ability is devastating.
 
Description:
Height:6'8
Weight:275
Skin tone:slightly tanned and scarred
Eye color:black
Hair color:black
Hair style:long spikes
Garments/clothes:captain uniform from bleach

Strength: ****
Speed:****
Defense: ***
Rage: *


Bio:its zaraki kenpachi....he dosent need a bio....

team:Team black Steel


Misc: Due to not actually being alive. Poison dose not work on him, and his bones Are IW. meaning he cannot be crushed to death.

AP:11
JD:ask gaffit...+120 from tourney


His theme song is Meaning of Life- Disturbed

a video of his Awesomeness is here!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Name: FM Dmax
Race: Human

WEAPONS

1.)Metal Limbs: Dmax lost his right leg and his left leg through his many years of fighting, The Metal legs is IW and the Metal Arm is CA, Dmax can Change his arm into many things using Alchemy.

2.) Creator Wardrobe.
Dmax wears a Cloak and a Mask, majority of the time.
-Mask: A skull Mask that cover the front of Dmax’s face. The Mask allows Dmax to See “Aura’s” and allows him to infinitely breathe oxygen, no matter where he is.
-Cloak: A wrap around Cloak that reduces damage that Dmax takes from any blows it receives. The Cloak raises Dmax’s Mana stat by 1 and Defense by 2.

3.) Panda Puppet (sentinel):
Chainsaw Claws (Chain CLAWS!)
Bamboo Rifle
Bamboo Blade
Super Strength
Artificial fur, that turns razor sharp when one makes physical contact with it, great for killer bear hugs!

4.) Spirit Gloves
Heaven and Hell blades.
A set of Dual swords, which are granted the Elements of Light and Death. The swords raise Dmax’s Mana stat by 2.

Abilities:
1.) Chakra Control
Dmax can control his chakra so perfectly that he can give it multiple uses.
-Puppet master: Can attack strings of Chakra to items so that he could control them
-Shadow clone: Can create Clones made entirely of Chakra for many uses.
-Heavenly Guard: can guard small attacks by concentrating the charka in that area to block them

2.) Poison Control.
Dmax can add poison Attribute to any attacks. This allows Dmax to be immune to any poison. The Poison lowers all stats by 1 every 10 turns.

3.) Alchemy
Create anything out of anything.

4.) The Legendary eyes.
Dmax inherited a special ability from his clan, simply called the “Legendary Eyes”.
- The eyes allow Dmax to not only Follow, but copy (if necessary) his opponents movements.
- The eyes allow Dmax to see everything and anything in an Eight foot area around him, giving him 360 degrees coverage of his surrounding area.
 -The eyes raise all of Dmax’s stats by 7, when activated.

5.) Lightning control.
Control lightning. Dmax cannot be hurt by his own lightning.

6.) Ally Summon
Dmax can summon some old friends.
Riddick: Riddick carries a small array of weapons. (Sniper, Rockets, machine guns, grenades)
Snorlax-it’s a Snorlax...
Zaraki: Zaraki Can use a Tachi and shoots lightning
Tobi: Tobi can see Auras and can control Dark energy.
House: House can shoot fire blasts.
Puppets: Due to Dmax only having 1 usable arm. He can only summon 1 of his puppets at a time.
Karasu (Crow):
Switches places at will with Dmax Karasu is an offensive puppet, having numerous concealed weapons and being able to detach any of its limbs for separate attacks. Crow is holding a scythe that can be shrunk and expanded to the situation. It uses poison on all of its attacks. The poisons lower the strength and defense of what ever it hits by 1 every 5 turns and once it makes (or if they are already there) strength and defense down to 1, it then moves onto speed. This puppet is made of a EXTREMELY rare and strong wood that can be made indestructible if treated with the right chemical, also their joints are made from bones from and unknown donor
Sanshouo (Salamander):
Is mainly used for defense, Dmax can hide in Sanshouo's back for defensive purposes, though it doesn’t have much of offensive abilities though. It has a flame shield/thrower and Dmax has a screen so he can se everything that is going on while inside salamanders back. Also is fire element. This puppet is made of a EXTREMELY rare and strong wood that can be made indestructible if treated with the right chemical, also their joints are made from bones from and unknown donor
Snorlax Puppet:
The Snorlax puppet is made from an Actual Snorlax, meaning it can do anything an actual Snorlax can do, and contains no metal

7.) Synchronize
This ability makes it so if Dmax gains a status problem the opponent(s) also gain it, (ex: Sleep, Paralyzed, Poison, stat reduction, stat locking, unable to use GmB, etc.) but it also works so that if the opponent's stats go up, so dose Dmax's by the same amount.

7.) Dark control.
-Shadow Jumper: Dmax can enter the shadow world and that makes him able to travel through shadows.
-Shadow Shroud: Dmax can cover him self in a protective shadow shield
-Shadow Sight: Dmax can use Shadows as another set of eyes/ second eye....
-Shadow Cloud: Dmax can create a cloud of Dark energy to carry him allowing him to fly
-Shadow Summon: Dmax can create clones made from dark energy.
-Shadow Form: Dmax turns his entire body into Dark energy, in this form he can basically Phase through objects, and if a light appears around him it simply makes him semi invisible.

8.) Acid Control.
Dmax can Control and create acids to do a large verity of things.

9.) Metal control.
Dmax can control all metal.

10.) Ice Control.
Dmax can control ice. Dmax cannot be hurt by any of his own Ice.

11.) Symbiote.
Fm Dmax's Symbiote takes over his body. The Symbiote doubles his stats instantly. (That includes if Sharingan is already active) this form feels no pain and will stop at nothing to kill them Enemy. On the down side, this form loses conscious of teammate and Enemy so Dmax will attack essentially anything. (The Symbiote Recognizes Dmax's Summons as allies though.) The Symbiote maximizes the use of Dmax's Abilities. Basically, his abilities powers are multiplied.


Team: black steel


Dmax's Stats:
Strength: *****
Speed: *****
Defense :*(**)
Mana :*(***)

Crows stats:
Strength: ****
Speed: *****
Defense: **
Mana:*

Salamander’s stats:
Strength: ***
Speed: ***
Defense: *****
Mana:*

Snorlax puppet stats:
Strength: ***
Speed: ****
Defense: ****
Mana:*


Snorlax's stats:
Strength: *****
Speed: *****
Defense:*
Rage:*

Zaraki's stats:
Strength: *****
Speed: *****
Defense:*
Rage:*

Riddick:
Strength: ****
Speed: ****
Defense: ***
Power:*

House:
Strength: *****
Speed: *****
Defense:*
Rage:*

GMBS:
1.) Team Jericho
 FM Dmax calls his team of Spartans. Team Jericho.  Each Spartan Has an Invisibility Cloak Function on Their Mjolnir. They can become invisible at will. They are all specialized in weapon and Hand to hand Combat. They all carry 2 of the following. Rockets, Snipers, Battle Rifles, Spartan Lasers, Energy Sword and, Gravity Hammer. They all carry unlimited grenades. (Fragment and Plasma) 5 Spartans are called down every turn for 10 turns.
Team Jericho:
Speed: ****
Strength: ****
Defense: ***
Power:*

2.) Mangekyou Sharingan
: Fm Dmax’s Current stats triple. Dmax’s Sharingan now allows him to control ALL elements. If Symbiote is active when this GmB is launched, The Symbiote becomes even more powerful.

3.) Copy Cat.
 Dmax can Copy an Enemy or allies GmB. This GmB can be used at any time through out the battle. (The GmB is weaker the earlier it is used)


Description:
Height: 5’11
Weight: 190lbs
Skin tone: pale with purple makeup
Eye color: Blue
Hair color: brown
Hair style: messy spikes
Garments/clothes: black jump suit type cloths with a "cat ear" hood

Misc: Dmax's Entire jump suit is lightproof

Bio: no....


AP: 187
JD: not enough...
Coinage: 14

~~~~~~~~~~

Name: Riddick-177
Race: Spartan
Weapon: Power weapons: Riddick Carries a Sniper, Rocket Launcher, Battle Rifle, Energy Sword, Shotgun, Spartan Laser, Fragment Grenades, Plasma Grenades and Flame grenades.

Secondary Weapon:MJOLNIR Armor: Riddick's Super Human Body is Amplified with this armor. The armor Increases His Strength by 1, His Speed by 1, and his defense by 2. this armor contains Advanced shielding Technology. The suit allows Riddick to produce Lightning that he can use in battle. The Armor Weighs Half a ton, but do to the way it is built, Riddick can move it effortlessly. The Suit give him advanced reflexes, FAR Beyond any normal human could imagine.

Third Weapon: Carbine Fuel rob combo.

Ability 1.) Metal Control: Can Control Metal.

Ability 2.) Lightning Control: Riddicks Armor Produces a Electrical Pulse that He can control. The Suit also Can control other EP's.

GmBs: N/A

Riddicks stats:
Strength:****(*)
Speed:****(*)
Defense:*(**)
Power:***


Description:
Height:5'11
Weight:180 lbs. + 1 ton of armor.
Age:20
Skin tone:Pale
Eye color: Blue
Hair color:Brown
Hair style:Army Cut
Garments/clothes: MJOLNIR. armor.(kinda like Master Chiefs from Halo.)

When Riddick was 6 years old, he was abducted in his sleep by The U.N.S.C. they told him they were going to train him to be the best soldier possible, and that one day, he will save the Human Race. along years and years of training, Riddick was given special Human augmentation. to make his bones super powerful, his muscles super strong, and his brain, super fast. Riddick was the Ideal Fighting machine. Until one day, he was offered to become better, more powerful...

He was Offered MJOLNIR.

AP:8
JD:

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Name:Hero
Race: Human
Weapon: Gifts from the creators: In the future, Hero was sent to the past to become a great warrior and stop a unstoppable evil from happening. So in accordance, the 3 main Creators gave Him each a gift.
NanoBots: Nanobots that allow Hero to Change his stats at any time he needs to.
Gauntlets: A pair of IW Gauntlets that Control Light.
Staff: A Staff the can change Size to Hero's accordance and is IW.

The Creator Inheritance: Hero inherited great power, both from his Father who died in combat, and the other great Creators.
Cloaking Device: A device that Allow Hero to become invisible for a short time. (1 turns, cool down of 1 turn)
Killing Intent: Hero was trained under the eye of a very powerful warrior. this warrior trained Hero to never lose. At the start, Hero begins with 14 " * " instead of 12.
Ice Blade: A small blade that is said to be able to Freeze any object in its way.

Auto-Shotgun AKA AutoShotty: An Automatic Shotgun with Explosive round that her affectionately named "AutoShotty". Hero has negative *** in the creativity Stat.

Abilities:
Elasticity: Hero's body is very durable and can stretch to great lengths and can be shot out with great power.

Kid's Gift: Hero was given a gift from an old friend before his journey began. It is a powerful technique.
Repel: Hero can repel objects.
Attract: Hero can pull in an object. He can even make it attract to other objects.
Reflect: Can reflect almost any attack. cool down of 2 turns
Absorb: Allows Hero to absorb almost any attack. cool down of 2 turns

Fire Control: Hero can control fire. as a side effect he has gained these sub abilities;
Explosion control: Hero can control the strength, location and size of explosions. He can also create them.
Fire Phasing: Hero turns his whole body into an Intense flame. The flame burns almost anything not IW.
Burn "Immunity": Hero cannot be burned by his own flames. Regardless of the conditions. But he has a very good resistance to other kinds of fire.
Heat Control: Hero can keep his body at a Constant temperature, this gives him the ability to not feel hot or cold.
Ice "Immunity": Hero's flames keep him immune to Cold at all times. This includes Ice attack. He has a good resistance to Ice and Water attacks.

GmBs: None
AP: 11
JD: 100


Stats:
Strength:*****
Speed:*****
Defense:***
Mana:*


Description:
Height:5'10
Weight:180 lbs
Age: 18
Skin tone: Pale
Eye color: Blue
Hair color: Dark Brown
Hair style: Shaggy
Garments/clothes:


Bio: Dmax's son from the future. Since his fathers death, he was raised by the creators to be a great solider. They named him after what his father could not be. A Hero.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~``

Dmax
Puppet master
Weapons:
2 Puppet slots: Dmax can summon 2 puppets at a time. Dmax can use Alchemy to combine puppet, when puppets combine, their abilities and stats combine. An Orb puppet can be combined to another puppet to give that puppet elemented attacks

Panda puppet: A panda puppet.

Gloves: Can be used to create weapons  With Chakra, it gives Dmax increased control over Chakra. It also allows Dmax to shoot flames with a snap of his fingers. (When alchemy is an active ability)
Raises Dmax’s Chakra/ Mana Stat by 3.


Abilities:
Chakra Control: Can control Chakra to do several different things.
Clones.
Chakra strings.
In use with gloves to make weapons
Can use Chakra to launch attack and give an extended hit box.
Dmax’s Chakra gets stronger over time, every 7 turns his stats raise by 1.


Alchemy: Can uses anything, to make anything.
Can create Portals to Summons Partners.

Dmax’s Stats:
Strength:*****
Speed:*****
Defense:*
Chakra/Mana:*(***)

Crow:
Strength:****
Speed:*****
Defense:**
Chakra/Mana:*

Salamander:
Strength:***
Speed:***
Defense:*****
Chakra/Mana:*

Third Kazekage:
Strength:*
Speed:*****
Defense:*
Chakra/Mana:*****

Snorlax puppet:
Strength:****
Speed:***
Defense:****
Chakra/Mana:*

Panda puppet:
Strength:*****
Speed:*****
Defense:*
Chakra/Mana:*

Monkey puppet:
Strength:*****
Speed:*****
Defense:*
Chakra/Mana:*

Tree puppet:
Strength:*****
Speed:*
Defense:*****
Chakra/Mana:*

Killer Cactus Puppet:
Strength:*
Speed:*
Defense:*****
Chakra/Mana:*****

Soldier:
Strength:***
Speed:***
Defense:***
Chakra/Mana:***

Dark orb:
Strength:*
Speed:****
Defense:**
Chakra/Mana:*****


Light orb:
Strength:*
Speed:***
Defense:**
Chakra/Mana:*****

Lightning orb:
Strength:*
Speed:***
Defense:**
Chakra/Mana:*****

Dragon puppet:
Strength:****
Speed:****
Defense:***
Chakra/Mana:*

Thunderbird puppet:
Strength:*****
Speed:*****
Defense:*
Chakra/Mana:*

Gaffit puppet:
Strength:****
Speed:*****
Defense:**
Chakra/Mana:*

Judgment puppet:
Strength:*
Speed:*****
Defense:*
Chakra/Mana:*****

Armor suit puppet:
Strength:***
Speed:*
Defense:*****
Chakra/Mana:***

Skeleton puppet:
Strength:***
Speed:****
Defense:***
Chakra/Mana:**


Cads puppet:
Strength:***
Speed:***
Defense:***
Chakra/Mana:***

Poncho Puppet:
Strength:***
Speed:****
Defense:****
Chakra/Mana:*

Zaraki:
Strength:****
Speed:****
Defense:***
Chakra/Mana:*

House:
Strength:**
Speed:****
Defense:**
Chakra/Mana:****

Riddick:
Strength:*****
Speed:*****
Defense:*
Chakra/Mana:*

Snorlax
Strength:****
Speed:**
Defense:***
Chakra/Mana:***

Tobi:
Strength:****
Speed:****
Defense:*
Chakra/Mana:***

FM Dmax:
Strength:*****
Speed:*****
Defense:*
Chakra/Mana:*
Report Spam   Logged



*is lost in the joy of a box full of packing peanuts*

Doc: and we've lost him for the day...

Now that's just a silly myth. Like Emu's.
dmax129
Master of Puppets
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Gender: Male
Posts: 3434


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« Reply #14 on: January 11, 2010, 05:42:48 pm »

Name:Hero
Race: Human
Weapon: Gifts from the creators: In the future, Hero was sent to the past to become a great warrior and stop a unstoppable evil from happening. So in accordance, the 3 main Creators gave Him each a gift.
NanoBots: Nanobots that allow Hero to Change his stats at any time he needs to.
Gauntlets: A pair of IW Gauntlets that Control Light.
Staff: A Staff the can change Size to Hero's accordance and is IW.

The Creator Inheritance: Hero inherited great power, both from his Father who died in combat, and the other great Creators.
Cloaking Device: A device that Allow Hero to become invisible for a short time. (1 turns, cool down of 1 turn)
Killing Intent: Hero was trained under the eye of a very powerful warrior. this warrior trained Hero to never lose. At the start, Hero begins with 14 " * " instead of 12.
Ice Blade: A small blade that is said to be able to Freeze any object in its way.

Auto-Shotgun AKA AutoShotty: An Automatic Shotgun with Explosive round that her affectionately named "AutoShotty". Hero has negative *** in the creativity Stat.

Moto the Motoercycle: And robot that can transform into a motorcycle at Hero's command.

FuelRod/Carbine combo: a Gift from GF to Riddick. Now in the hands of Hero.

"The Bladefife"
A Rapier made by weaving grass around a enchanted fife to create a indestructible sword with a flute for a hilt. It allows anyone who wields it to command the plant-life of the world to follow their orders as well as giving some control over sound waves.

Abilities:
Elasticity: Hero's body is very durable and can stretch to great lengths and can be shot out with great power.

Kid's Gift: Hero was given a gift from an old friend before his journey began. It is a powerful technique.
Repel: Hero can repel objects.
Attract: Hero can pull in an object. He can even make it attract to other objects.
Reflect: Can reflect almost any attack. cool down of 2 turns
Absorb: Allows Hero to absorb almost any attack. cool down of 2 turns

Fire Control: Hero can control fire. as a side effect he has gained these sub abilities;
Explosion control: Hero can control the strength, location and size of explosions. He can also create them.
Fire Phasing: Hero turns his whole body into an Intense flame. The flame burns almost anything not IW.
Burn "Immunity": Hero cannot be burned by his own flames. Regardless of the conditions. But he has a very good resistance to other kinds of fire.
Heat Control: Hero can keep his body at a Constant temperature, this gives him the ability to not feel hot or cold.
Ice "Immunity": Hero's flames keep him immune to Cold at all times. This includes Ice attack. He has a good resistance to Ice and Water attacks.

GmBs: None
AP: 15
JD: 100


Stats:
Strength:*****
Speed:*****
Defense:***
Mana:*


Description:
Height:5'10
Weight:180 lbs
Age: 18
Skin tone: Pale
Eye color: Blue
Hair color: Dark Brown
Hair style: Shaggy
Garments/clothes:


Bio: Dmax's son from the future. Since his fathers death, he was raised by the creators to be a great solider. They named him after what his father could not be. A Hero.


























Name: FM Dmax
Race: Human

Weapons:
[/size]

1.)Metal Limbs: Dmax lost his right leg and his left leg through his many years of fighting, The Metal legs is IW and the Metal Arm is CA, Dmax can Change his arm into many things using Alchemy.

2.) Creator Wardrobe.
Dmax wears a Cloak and a Mask, majority of the time.
-Mask: A skull Mask that covers the front of Dmax’s face. The Mask allows Dmax to See “Aura’s” and allows him to infinitely breathe oxygen, no matter where he is.
-Cloak: A wrap around Cloak that reduces damage that Dmax takes from any blows it receives. The Cloak raises Dmax’s Mana stat by 1 and Defense by 2.

3.) Panda Puppet (sentinel):
Chainsaw Claws (Chain CLAWS!)
Bamboo Rifle
Bamboo Blade
Super Strength
Artificial fur, that turns razor sharp when one makes physical contact with it, great for killer bear hugs!

4.)Heaven and Hell blades.
A set of Dual swords, which are granted the Elements of Light and Death. The swords raise Dmax’s Mana stat by 2.

Abilities:

1.) Chakra Control: Dmax can control his chakra so perfectly that he can give it multiple uses.
-Puppet master: Can attack strings of Chakra to items so that he could control them
-Shadow clone: Can create Clones made entirely of Chakra for many uses.
-Heavenly Guard: can guard small attacks by concentrating the charka in that area to block them

2.) Poison Control:
Dmax can add poison Attribute to any attacks.
-Control over poison allows Dmax to be immune to any poison.
-Any Poison lowers all stats by 1 every 5 turns.

3.) Alchemy: Dmax's Alchemy is the Creation portion of alchemy. He can make anything from anything. He also knows how to do a bit of the Deconstruction part of alchemy, breaking things down to their original forms. Such as breaking down Water into Hydrogen and Oxygen. Though he isn't that good at the latter, that is because you must inherit the skills of each part.

4.) The Legendary eyes: Dmax inherited a special ability from his clan, simply called the “Legendary Eyes”.
- The eyes allow Dmax to not only Follow, but copy (if necessary) his opponents movements.
- The eyes allow Dmax to see everything and anything in an Eight foot area around him, giving him 360 degrees coverage of his surrounding area.
 -The eyes raise all of Dmax’s stats by 7, when activated.

5.) Lightning control:Control lightning. Dmax cannot be hurt by his own lightning.

6.) Ally Summon: Dmax can summon some old friends.
Snorlax: it’s a Snorlax...
Zaraki: Zaraki Can use a Tachi that shoots lightning
Tobi: Tobi can see Auras and can control Dark energy.
House: House can shoot fire blasts.
Riddick: Riddick carries a small array of weapons. (Sniper, Rockets, machine guns, grenades)
Puppets
: Due to Dmax only having 1 usable arm. He can only summon 1 of his puppets at a time.
Karasu (Crow):Switches places at will with Dmax Karasu is an offensive puppet, having numerous concealed weapons and being able to detach any of its limbs for separate attacks. Crow is holding a scythe that can be shrunk and expanded to the situation. It uses poison on all of its attacks. The poisons lower the strength and defense of what ever it hits by 1 every 5 turns and once it makes (or if they are already there) strength and defense down to 1, it then moves onto speed. This puppet is made of a EXTREMELY rare and strong wood that can be made indestructible if treated with the right chemical, also their joints are made from bones from and unknown donor
Sanshouo (Salamander):
Is mainly used for defense, Dmax can hide in Sanshouo's back for defensive purposes, though it doesn’t have much of offensive abilities though. It has a flame shield/thrower and Dmax has a screen so he can se everything that is going on while inside salamanders back. Also is fire element. This puppet is made of a EXTREMELY rare and strong wood that can be made indestructible if treated with the right chemical, also their joints are made from bones from and unknown donor
Snorlax Puppet:The Snorlax puppet is made from an Actual Snorlax, meaning it can do anything an actual Snorlax can do, and contains no metal

7.) Synchronize:This ability makes it so if Dmax gains a status problem the opponent(s) also gain it, (ex: Sleep, Paralyzed, Poison, stat reduction, stat locking, unable to use GmB, etc.) but it also works so that if the opponent's stats go up, so does Dmax's by the same amount.

7.) Dark control: Dmax can control Darkness.
-Shadow Jumper: Dmax can enter the shadow world and that makes him able to travel through shadows.
-Shadow Shroud: Dmax can cover him self in a protective shadow shield
-Shadow Sight: Dmax can use Shadows as another set of eyes/ second eye....
-Shadow Cloud: Dmax can create a cloud of Dark energy to carry him allowing him to fly
-Shadow Summon: Dmax can create clones made from dark energy.
-Shadow Form: Dmax turns his entire body into Dark energy, in this form he can basically Phase through objects, and if a light appears around him it simply makes him semi invisible.

8.) Acid Control: Dmax can Control and create acids to do a large verity of things.

9.) Sound Control: Dmax can produce, amplify, decrease and nullify all types of sound.

10.) Ice Control.
Dmax can control ice. Dmax cannot be hurt by any of his own Ice.

11.) Symbiote: Dmax was infected with a highly rare Symbiote. Only very few escaped the destruction of the Elemental realm. This symbiote is attracted to the Dark energy Dmax produces from his body. The symbiote bonded with Dmax's body and allows him to use it power, but such power comes with a great price. Every time Dmax uses the Symbiote, it takes a part of him. First it took his Left arm, then his Right leg. Next it took his bone marrow. Then the final part it has taken was his Veins. After the last two uses, Dmax died and had to be brought back by Judg, and reconstructed by Gaffit. The next time Dmax uses the Symbiote, maybe his last.
Fm Dmax's Symbiote takes over his body. The Symbiote doubles his stats instantly. (That includes if Sharingan is already active) this form feels no pain and will stop at nothing to kill them Enemy. On the down side, this form loses conscious of teammate and Enemy, so Dmax will attack essentially anything. (The Symbiote Recognizes Dmax's Summons as allies though.) The Symbiote maximizes the use of Dmax's Abilities. Basically, his abilities powers are multiplied. Also, the symbiote heals most wounds slowly.

12.) Light control: Dmax can control the element of Light.

GMBS:
[/size]
1.) Hell teleportation:
Dmax takes all active fighters to his turf, Hell. In hell, Dmax's powers are nearly limitless. Also, Dmax can summon any dead entities or players on the field who have died. If anyone is killed in hell, weather it being an ally or enemy, Dmax's Stats double.All fighters are returned after 5 turns, and Dmax's stat boost remains.

2.) Mangekyou Sharingan:
Fm Dmax’s Current stats triple. Dmax’s Sharingan now allows him to control ALL elements. If Symbiote is active when this GmB is launched, The Symbiote becomes even more powerful.

3.) Copy Cat:
Dmax can Copy an Enemy or allies GmB.

Description:
Height: 5’11
Weight: 190lbs
Skin tone: pale with purple makeup
Eye color: Blue
Hair color: brown
Hair style: messy spikes
Garments/clothes: black jump suit type cloths with a "cat ear" hood

Misc: Dmax's Entire jump suit is lightproof

Dmax's Stats:
Strength: *****
Speed: *****
Defense :*(**)
Mana :*(***)

Crows stats:
Strength: ****
Speed: *****
Defense: **
Mana:*

Salamander’s stats:
Strength: ***
Speed: ***
Defense: *****
Mana:*

Snorlax puppet stats:
Strength: ***
Speed: ****
Defense: ****
Mana:*


Snorlax's stats:
Strength: *****
Speed: *****
Defense:*
Rage:*

Zaraki's stats:
Strength: *****
Speed: *****
Defense:*
Rage:*

Riddick:
Strength: ****
Speed: ****
Defense: ***
Power:*

House:
Strength: *****
Speed: *****
Defense:*
Rage:*

Bio: no....It's would take far to long.

Team: black steel


AP: 187
JD: not enough...
Coinage: 14

Dmax
Puppet master
Weapons:
Dual Puppet slots: Dmax can summon 2 puppets at a time. Dmax can use Alchemy to combine puppet, when puppets combine, their abilities and stats combine. An Orb puppet can be combined to another puppet to give that puppet elemented attacks

Gloves: Can be used to create weapons  With Chakra, it gives Dmax increased control over Chakra. It also allows Dmax to shoot flames with a snap of his fingers. (When alchemy is an active ability)
Raises Dmax’s Chakra/ Mana Stat by 3.


Abilities:
Chakra Control: Can control Chakra to do several different things.
Clones.
Chakra strings.
In use with gloves to make weapons
Can use Chakra to launch attack and give an extended hit box.
Dmax’s Chakra gets stronger over time, every 7 turns his stats raise by 1.


Alchemy: Can uses anything, to make anything.
Can create Portals to Summons Partners.

Dark Control: Dmax can control Dark energy.

Dmax’s Stats:
Strength:*****
Speed:*****
Defense:*
Chakra/Mana:*(***)

Crow:
Strength:****
Speed:*****
Defense:**
Chakra/Mana:*

Salamander:
Strength:***
Speed:***
Defense:*****
Chakra/Mana:*

Third Kazekage:
Strength:*
Speed:*****
Defense:*
Chakra/Mana:*****

Snorlax puppet:
Strength:****
Speed:***
Defense:****
Chakra/Mana:*

Panda puppet:
Strength:*****
Speed:*****
Defense:*
Chakra/Mana:*

Monkey puppet:
Strength:*****
Speed:*****
Defense:*
Chakra/Mana:*

Tree puppet:
Strength:*****
Speed:*
Defense:*****
Chakra/Mana:*

Killer Cactus Puppet:
Strength:*
Speed:*
Defense:*****
Chakra/Mana:*****

Soldier:
Strength:***
Speed:***
Defense:***
Chakra/Mana:***

Dark orb:
Strength:*
Speed:****
Defense:**
Chakra/Mana:*****


Light orb:
Strength:*
Speed:***
Defense:**
Chakra/Mana:*****

Lightning orb:
Strength:*
Speed:***
Defense:**
Chakra/Mana:*****

Dragon puppet:
Strength:****
Speed:****
Defense:***
Chakra/Mana:*

Thunderbird puppet:
Strength:*****
Speed:*****
Defense:*
Chakra/Mana:*

Gaffit puppet:
Strength:****
Speed:*****
Defense:**
Chakra/Mana:*

Judgment puppet:
Strength:*
Speed:*****
Defense:*
Chakra/Mana:*****

Armor suit puppet:
Strength:***
Speed:*
Defense:*****
Chakra/Mana:***

Skeleton puppet:
Strength:***
Speed:****
Defense:***
Chakra/Mana:**


Cads puppet:
Strength:***
Speed:***
Defense:***
Chakra/Mana:***

Poncho Puppet:
Strength:***
Speed:****
Defense:****
Chakra/Mana:*

Zaraki:
Strength:****
Speed:****
Defense:***
Chakra/Mana:*

House:
Strength:**
Speed:****
Defense:**
Chakra/Mana:****

Riddick:
Strength:*****
Speed:*****
Defense:*
Chakra/Mana:*

Snorlax
Strength:****
Speed:**
Defense:***
Chakra/Mana:***

Tobi:
Strength:****
Speed:****
Defense:*
Chakra/Mana:***

FM Dmax:
Strength:*****
Speed:*****
Defense:*
Chakra/Mana:*

AP: 11
JD: uhhhh.....

Name: Riddick-177
Race: Spartan
Weapon: Power weapons: Riddick Carries a Sniper, Rocket Launcher, Battle Rifle, Energy Sword, Shotgun, Spartan Laser, Fragment Grenades, Plasma Grenades and Flame grenades.

Secondary Weapon:MJOLNIR Armor: Riddick's Super Human Body is Amplified with this armor. The armor Increases His Strength by 1, His Speed by 1, and his defense by 2. this armor contains Advanced shielding Technology. The suit allows Riddick to produce Lightning that he can use in battle. The Armor Weighs Half a ton, but do to the way it is built, Riddick can move it effortlessly. The Suit give him advanced reflexes, FAR Beyond any normal human could imagine.

Third Weapon: Carbine Fuel rob combo.

Ability 1.) Metal Control: Can Control Metal.

Ability 2.) Lightning Control: Riddicks Armor Produces a Electrical Pulse that He can control. The Suit also Can control other EP's.

GmBs: N/A

Riddicks stats:
Strength:****(*)
Speed:****(*)
Defense:*(**)
Power:***


Description:
Height:5'11
Weight:180 lbs. + 1 ton of armor.
Age:20
Skin tone:Pale
Eye color: Blue
Hair color:Brown
Hair style:Army Cut
Garments/clothes: MJOLNIR. armor.(kinda like Master Chiefs from Halo.)

When Riddick was 6 years old, he was abducted in his sleep by The U.N.S.C. they told him they were going to train him to be the best soldier possible, and that one day, he will save the Human Race. along years and years of training, Riddick was given special Human augmentation. to make his bones super powerful, his muscles super strong, and his brain, super fast. Riddick was the Ideal Fighting machine. Until one day, he was offered to become better, more powerful...

He was Offered MJOLNIR.

AP:8
JD:
Report Spam   Logged



*is lost in the joy of a box full of packing peanuts*

Doc: and we've lost him for the day...

Now that's just a silly myth. Like Emu's.
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